function _initGLControls()
{
	var br1 	= document.createElement('br');
	br1.clear 	= 'all';
	//ajaxForm.appendChild(br1);

	var br1 	= document.createElement('br');
	br1.clear 	= 'all';
	//ajaxForm.appendChild(br1);

	// Submit
	var submitElement 		= document.createElement('input');
	submitElement.type 		= 'button';
	submitElement.name 		= 'gLSubmit';
	submitElement.id 		= 'gLSubmit';
	submitElement.value 	= submitText;
	submitElement.className = 'button disabled';
	if (true == glRequestRedirect){
		submitElement.onclick = _redirectToGL;
	}else{
		submitElement.onclick = _runGL;
	}

	// Reset
	var resetElement 		= document.createElement('input');
	resetElement.type 		= 'button';
	resetElement.name 		= 'gLReset';
	resetElement.id 		= 'gLReset';
	resetElement.value 		= resetText;
	resetElement.className 	= 'button disabled';
	resetElement.onclick 	= _resetGL;

	ajaxForm.appendChild(submitElement);
	ajaxForm.appendChild(resetElement);
	ajaxDiv.appendChild(ajaxForm);

	// By default we disable both submit and reset
	_getGLSubmit().disabled 	= true;
	_getGLSubmit().className = 'button disabled';
	_getGLReset().disabled 		= true;
	_getGLReset().className = 'button disabled';


}
